Uniform regions (solid backgrounds, smooth gradients) get stored as large blocks. Detailed regions (edges, textures) get subdivided into smaller blocks. You end up with a compressed representation that preserves detail where it exists and simplifies where it can.
System/3. One wonders if the System/3's limited success lead to excess stock of
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While the potential for physical hazards in Antarctica is high, Precious says social dynamics can prove more problematic. When relationships break down, the fallout can be hard to rectify, and hard to control, he says.